Word Topia Licenses

Complete WordNet and Godot notices and the provenance of Word Topia materials.

Updated

Princeton WordNet 3.0

Definitions and source information include Princeton WordNet 3.0 material. WordNet and contributors retain their rights; Matrixbreach does not claim exclusive ownership of those definitions or endorsement by Princeton.

Read the complete WordNet license and attribution.

Godot Engine and dependencies

Word Topia is built with Godot. Godot MIT license and complete bundled third-party notices are available as stable text documents. Native notices are under Me → About Game → Content sources & licenses. Website notices do not replace notices distributed with the app.

Game artwork, sound and website fonts

The current native icon is a raised WORD tile board in gold, ivory and midnight blue. The scenery is third-party photography under the Pexels License, not Creative Commons, public-domain or CC0 photography. Long background compositions have separate CC BY 4.0 licensing from original game sound effects. No scenery video or runtime scenery-streaming service is implemented.

Website screenshots are earlier 0.0.34 light-mode game renders from an isolated desktop viewport, not current physical-device or Android store screenshots.

The website uses DM Sans and IBM Plex Mono through Google Fonts, under their respective SIL Open Font Licenses: DM Sans notice and IBM Plex Mono notice. Third-party materials retain their rights; no endorsement by Pexels, photographers, Kevin MacLeod, Princeton or Godot is implied.

Complete scenery photo and music credits — plain text

Scenery photographs — 18 sources

Scenery music — five compositions

The music remains available under CC BY 4.0. No endorsement by the creators is implied.

Theme order and tune assignments

Campaign scenery changes every five levels. The 18-theme order repeats from levels 91 and 181, then continues through level 300. There are 60 campaign blocks; level 251–255 is Northern Lights / Almost in F. Vocabulary chapters are separate.

  1. Sunlit Coast · first block levels 1–5 · “Fluidscape” — Kevin MacLeod.
  2. Forest Retreat · first block levels 6–10 · “Garden Music” — Kevin MacLeod.
  3. Mountain Heights · first block levels 11–15 · “Light Awash” — Kevin MacLeod.
  4. Stillwater Lake · first block levels 16–20 · “Fluidscape” — Kevin MacLeod.
  5. Wildflower Meadow · first block levels 21–25 · “Garden Music” — Kevin MacLeod.
  6. Golden Dunes · first block levels 26–30 · “Almost in F” — Kevin MacLeod.
  7. Hidden Waterfall · first block levels 31–35 · “Fluidscape” — Kevin MacLeod.
  8. Snowy Woods · first block levels 36–40 · “Light Awash” — Kevin MacLeod.
  9. Emerald Jungle · first block levels 41–45 · “Garden Music” — Kevin MacLeod.
  10. Evening Glow · first block levels 46–50 · “Meditation Impromptu 03” — Kevin MacLeod.
  11. Open Ocean · first block levels 51–55 · “Fluidscape” — Kevin MacLeod.
  12. Autumn Trail · first block levels 56–60 · “Garden Music” — Kevin MacLeod.
  13. Gentle Rain · first block levels 61–65 · “Meditation Impromptu 03” — Kevin MacLeod.
  14. Rolling Green Hills · first block levels 66–70 · “Garden Music” — Kevin MacLeod.
  15. Northern Lights · first block levels 71–75 · “Almost in F” — Kevin MacLeod.
  16. River Valley · first block levels 76–80 · “Fluidscape” — Kevin MacLeod.
  17. Cloud Garden · first block levels 81–85 · “Light Awash” — Kevin MacLeod.
  18. Starlit Sky · first block levels 86–90 · “Almost in F” — Kevin MacLeod.

Daily assignments use UTC days since 8 November 2026 × 5 + mode ordinal (Classic, Easy, Pro, Pro Max, Time Trial), modulo 18; replay retains its assignment. Five tracks are shared by scenery mood, not 18 unique songs. Photos and tracks are bundled, with no scenery streaming or video.